Which technological factors contributed to turning Monopoly into an online game?

Oct 6, 2025 - 1:05 PM

https://megagrass.com/community/question-and-answer/forums/4133/topics/2981331 COPY
  • I was thinking about how much gaming has changed over the years. Back when I was a kid, Monopoly meant sitting around the kitchen table for hours, counting fake money and arguing over who cheated with the dice 😂. Now it’s all online — people play on their phones, computers, even VR. I’m curious what kind of technology made that possible. Was it just better graphics and internet speed, or something deeper like AI or online multiplayer systems?

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  • I actually looked into that a while ago! It’s not only about faster internet — the biggest shift was the integration of real-time multiplayer systems and cloud-based gaming. These made it possible for people to play together from anywhere in the world. If you want to dive deeper into it, https://www.theglobalstatistics.com/the-evolution-of-monopoly-into-modern-igaming/ has a great breakdown of how Monopoly transitioned from physical boards to interactive digital platforms. Personally, I think the mobile gaming boom also played a massive role; it made the game way more accessible to casual players who wouldn’t buy the board version.

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  • Just stumbled upon this thread while scrolling. I don’t play Monopoly much anymore, but I do remember when the first mobile version came out — it was such a big deal back then! It’s crazy to think how board games like this keep adapting with tech trends. Who knows, maybe one day we’ll be trading digital properties in VR or AR Monopoly sessions. Sounds kind of fun, honestly.

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